Aubrath Stormseer (Lemur)

The Head Guard of the Lon'g Eirsian Royal Knights, and an explorer of the new world. He was sent by the queen of Lon'g Eirs, Emer Pharmei Eirsaria, to the new world in order to find valuable resources and potential spots for establishing a colony.

Ever since the Longhouse was destroyed, he has been missing. Some say he's still staring at his prosthetic hook arm, wherever he may be.

Appearance
Aubrath is a tall wood elf with hazel eyes, shoulder-length copper-red hair, and copper skin.

Personality
Aubrath is cold, but not heartless. While he often refuses to engage in conversations with others, his disposition as a knight means he can still care about innocent people and fellow comrades.

He is highly loyal to the country and family he serves, willing to risk life and limb in a new unfamiliar world for the sake of his kingdom. This loyalty would even push him to betray his innately good-natured heart, as he is more than willing to leave other people for dead if it meant he could accomplish the duties given to him.

Abilities
Prosthetic Hook Arm: After having lost an arm in an expedition, he was given a prosthetic hook to replace it. He often passes the time staring at it. In fact, it's all he ever does.

Racial
Darkvision: As a wood-elf, accustomed to dark forests and the night sky, he possesses superior darkvision, allowing him to see in complete darkness as though he were in dim light. He is unable to discern color in darkness, and sees everything in shades of gray.

Keen Senses: A long-time hunter, Aubrath's senses are much sharper than others.

Fey Ancestry: As with all elves, he displays resistance against charms and is immune to sleep magic.

Trance: Instead of sleeping, Aubrath can instead go into a meditative stance, remaining semiconscious. He is capable of recovering more energy than if he were to sleep through this method.

Mask of the Wild: He is skilled in hiding within the open, and can use natural phenomena to his advantage. He can hide behind foliage, and even utilize rain and snow to cover his tracks.

Background
Soldier: Having been the Head Guard of the Eirsian Royal Knights, he is highly respected among his peers. His body is fast and athletic after it has been trained through many battles, and he is skilled in intimidation. He is capable of riding most land-based transportations, such as horses.

Class
Favoured Enemy (Humanoid): Due to his experiences during the Lon'g Eirsian Insurgency, he is skilled at fighting against both humans and elves.

Natural Explorer (Forest): Aubrath is familiar with forest environments, and as such, is capable of traversing through them with ease.

Dueling: While capable of wielding a myriad of weapons, he is most familiar with one-handed swords.

Spellcasting: As a Ranger, he is capable of casting a few spells to aid him in combat.


 * Cure Wounds: Aubrath can cure the injuries of those he touches.
 * Hunter's Mark: He can mark a target of his choice. While active, Aubrath tracks his target, making it much harder to lose it. Hunter's Mark also gives him strength when attacking his marked target.

Mundane

 * Prosthetic Hook - Replaced his arm. He has grown used to it. he misses his old arm.

Relationships
Aubrath did not mingle too much with the other adventurers at Eden, and mostly kept to himself. This behaviour amplified after he lost his arm.

Riko Martin - One of the adventurers he teamed up with during his first and last expedition.

Sahadin - One of the adventurers he teamed up with during his first and last expedition.

Samael - One of the adventurers he teamed up with during his first and last expedition.

Rune Jabadon - One of the adventurers he teamed up with during his first and last expedition.

Significant Events
Aubrath's story in the new world is very much a sad one. He went on a single expedition, where he is to find and rescue a Genasi at the request of her brother. During the expedition (most of which took place underwater), he had his arm bitten off by a shark, and had to spend the rest of the mission away from the fight. Since then, he has been in a deep depression, often spending his time in the longhouse, drinking ale and staring at the prosthetic hook that replaced his arm. He would not respond when talked to, and needless to say, he never went on another expedition again.

Criminal Turned Night
During the Eirsarian Dynasty of the kingdom of Lon'g Eirs, Aubrath served as the Head of the Royal Guard, and was known for his immense loyalty to the family. In the past, he was a criminal that was captured by the kingdom, but pardoned by the current king at that time, the Warrior King, Horux Absalos Eirsaria. Because of his skills, he was taken into the Royal Guard under the king's orders. At first, he was highly antagonistic towards Horux, but over time, they formed a deep friendship and bond, and he ended up with a great respect for the king, vowing to serve him for as long as he lived. He rose through the ranks until he eventually became the Head of the Royal Guard, the royal family's personal knight, and their most trusted vassal.

The Rise of the Tyrant King
As did many lives that day, Aubrath's life would change with the arrival of a strange half-elf. He and his companions entered the royal palace, killing many guards in the process. The half-elf announced that he would slaughter the king and his family as revenge for an injustice done against him. Whatever that injustice was, no one really knows but that half-elf himself, but at any rate, the half-elf went into gruesome combat with the warrior king. Alas, in the end, Horux was slain by the half-elf. As per the tradition of Lon'g Eirs, whoever may defeat the king in combat has the right to the throne. As much as Aubrath wanted to avenge his king, he could not defy the tradition that has been held since the kingdom's inception.

If he had disregarded law, then perhaps he may have saved the kingdom from the terrible fate that awaited it.

As soon as the half-elf ascended to the throne, he ordered the Eirsarian royal family slaughtered. As Head of the Royal Guard, Aubrath was given this order. However, he could not do it. He could not slaughter the family of the man he once served and called his friend. In defiance, Aubrath rebelled and fought to protect the Eirsarias. But what can one man alone do against the entire Lon'g Eirsian military? In the end, he resolved himself to at least save one person: Horux's youngest child, the young princess Emer Pharmei Eirsaria. He took her and ran away, faking their own deaths in the process to evade the kingdom's eyes. Under the half-elf's reign, the entire kingdom became grounds for horrible elven subjugation and mistreatment. Since that day, Aubrath would curse himself for not ending the Tyrant King before it was too late.

The Insurgency of Lon'g Eirs
Aubrath would go on to raise Emer like a daughter, hoping to one day return her to her rightful place at the throne. Around 100 years after the half-elf Tyrant King's rise, Emer Eirsaria meets the human Kylos Fathres, and together they would found the Insurgency. Under Kylos' leadership and charisma, the insurgency quickly grew to a point where the Tyrant King could no longer ignore it. After years of conflict and battles, Kylos Fathres would slay the Tyrant King, freeing the kingdom from his evil reign. Emer Eirsaria takes over the throne as its new queen, and all the elves rejoice at a new age of peace. Aubrath returns to his post as the Head of the Royal Guard, vowing to serve Emer as he did her father Horux.

Voyage to the New World
Despite the end of the Tyrant King's reign, the situation in Lon'g Eirs has not been good. Trying to undo all of the Tyrant King's actions, such as de-establishing the numerous internment camps around the kingdom, proved to be a lot more difficult than expected. Not to mention they had to deal with splintered remnants of the Tyrant King's followers, riots and chaos ensued across the kingdom, and soon they found themselves at a lack of numerous resources, mostly being food and metals. It was not hard to see that the kingdom was slowly in decline, and would soon collapse if its problems are not dealt with soon. Left with no choice, Queen Emer sends a small team to the recently discovered New World to search for valuable resources and potential areas to establish a colony. This team would be led by Aubrath Stormseer, who volunteered himself as the royal army was busy handling internal affairs. Aubrath and his team begin sailing to the New World to meet up with the expedition leaders, when during their trip, their ship is hit by a terrible storm. Aubrath's entire team was swallowed up by the ocean's depths, never to be seen again. When the storm passed, only Aubrath remained. However, instead of turning back, he pushed on forward, determined to finish his mission for his queen and kingdom's sake.