Orphelin Heatherly II (John)

Appearance
Orphelin is a half-elf with dark-brown hair, dark eyes, and light brown skin. He was last seen wearing a thick red jacket beneath splint armor with the pauldron designed to resemble the head of a lion, the sigil of house Heatherly. On his ring finger he wore a signet ring with the sigil of house Heatherly. He wielded a mundane sword and shield from the moment he started adventuring to his final days in the new world.

Personality
Friendly and out-going, Orphelin often times approached new comers to strike up a conversation to know them better and put them up to speed with what was going on in the area. He likes people who can tell a good joke, ironically he can't tell one himself, he sees them as smart and witty and would count on them to make plans in situations, preferring instead to be the muscle of the operation. He is loyal to his allies and is quick to anger when they are being treated unfairly or subjected to slander.

He likes to go on adventures and preferably to places he had not yet been to before, to discover the unknown.

In battle he prefers to be in the front lines, to be in the line of fire to protect his allies, taunting the enemies while the rest get in a better position.

Abilities
if you want a quick summary of their training experiences unrelated to the backstory can go here

Trinkets
House Heatherly signet Ring

Relationships
Deniase Heirlaen - One of the first people Orphelin met in Eden, they went on to become good friends and becoming tank bros after finding Uruk.

Sahadin - Became Orphelin's mentor when he was seeking power through eldritch means.

Fara Jinky - Fara was Orphelin's fellow apprentice under Sahadin's tutelage. She was the one who put Orphelin up to speed after he lost his memories.

Teresa Heatherly - Orphelin's cousin, she thought him most of his book-learning. She used to train together with Orphelin in the ways of the fighter when they were children.

Trey Heatherly - Orphelin's cousin, Orphelin would sometimes tease him for fun when they were kids, which sometimes ended in a sparring match, much to Teresa's dismay

Significant Events
Met Pseudo-dragons as well as a bronze wyrmling in 04.03

Lost his memories during his Warlock mentorship

Took part in the battle against Cireza, the Spider Queen

Backstory
Orphelin was named after his father, a great adventurer in the old world. His father was a commoner as well as an orphan who, through hard-work and a few great adventures, was able to gain a title of nobility in the city of Waterdeep. With the bar set high, Ophelin the second was trained for battle and was expected to become a great adventurer like his father. Growing up, he has heard the stories of his father's adventures, and though proud to be his son, and wanting to make his father proud, he found it hollow. Seeing that no matter where he went he would always find it easy to achieve things through family connections, he wanted to make a name for himself on his own. He ventured forth without telling a soul, though he was not the sneakiest person in Waterdeep he was determined. When he heard of an expedition into the unknown, to new distant lands, where his family would not have any connections, he jumped on the opportunity and set sail to the dark continent (Eden).